Gameplay Elements

Armor

Armor adds straight to your Defense. Currently all bought with cash at the Arsenal (more armor may be added elsewhere later), one equipped at a time. Instant-sell from your Inventory for 50% of price, or list one on the Black Market for potentially more — see Equipment for the full breakdown. All 24, cheapest to most expensive:

Scrap Wrap
Scrap Wrap
+4 Defense
$400
Trash Lid
Trash Lid
+8 Defense
$1,600
Work Gloves
Work Gloves
+12 Defense
$3,600
Shadow Hoodie
Shadow Hoodie
+20 Defense
$10,000
Hard Hat
Hard Hat
+30 Defense
$22,500
Knee Crusher
Knee Crusher
+40 Defense
$40,000
Alley Runner
Alley Runner
+50 Defense
$62,500
Riot Sign
Riot Sign
+60 Defense
$90,000
Padded Rig
Padded Rig
+70 Defense
$122,500
Iron Mask
Iron Mask
+80 Defense
$160,000
Stitch Vest
Stitch Vest
+100 Defense
$250,000
War Shoulders
War Shoulders
+120 Defense
$360,000
Iron Hide Jacket
Iron Hide Jacket
+140 Defense
$490,000
Ironwall Shield
Ironwall Shield
+160 Defense
$640,000
Enforcer Helm
Enforcer Helm
+180 Defense
$810,000
Urban Carrier
Urban Carrier
+200 Defense
$1,000,000
Stalker Cloak
Stalker Cloak
+240 Defense
$1,440,000
Sentinel Helmet
Sentinel Helmet
+300 Defense
$2,250,000
Steel Carapace
Steel Carapace
+350 Defense
$3,062,500
Arc Gauntlets
Arc Gauntlets
+400 Defense
$4,000,000
Ghost Weave
Ghost Weave
+500 Defense
$6,250,000
Titan Frame
Titan Frame
+700 Defense
$12,250,000
Iron Sovereign
Iron Sovereign
+800 Defense
$16,000,000
Nano Weave
Nano Weave
+900 Defense
$20,250,000

MCC Crown — Reward Only

Not sold anywhere. The MCC Crown is awarded to whoever wins that week's MCC Championship, added straight to the champion's Inventory.

MCC Crown
MCC Crown
+500 Defense, +200 Strength/Power/Speed
MCC Champion reward

Beyond the raw Defense, it's the only armor in the game that also boosts Strength, Power, and Speed directly — a real combat upgrade, not just a stat stick. It can't be sold, traded, or donated to an alliance armory. It only lasts as long as the reign does: the moment a new MCC Champion is crowned (even if that's the same person winning again), the Crown is pulled from whoever had it — unequipped first if it was worn, left off rather than swapped back to a prior armor — and handed fresh to that week's champion.

See Equipment for how equipping and selling works, and Weapons / Relics for the other two gear slots.