Relics
Relics are different from Weapons and Armor in two ways: they're bought with Points instead of cash, and their bonus applies to two stats at once based on your alignment — plus it grows on its own as your Reputation rank climbs, on top of the relic's own fixed bonus.
How the Bonus Works
- Hero-aligned (0 or positive Reputation): your relic bonus applies to Defense and Speed.
- Villain-aligned (negative Reputation): your relic bonus applies to Attack and Speed.
Either way, the total bonus is the relic's own fixed number plus a bonus tied to your current alignment rank — the higher your standing (further from zero Reputation, either direction), the bigger that extra bonus gets. See Reputation for how rank is calculated.
Buying & Selling
One relic equipped at a time. Currently all bought at the Arsenal for Points — more relics may be added elsewhere later. Instant-sell from your Inventory for 70% of the Points you paid (must be unequipped first) — unlike Weapons and Armor, Relics can't be listed on the Black Market.





"Base" is the relic's own fixed bonus, before your alignment rank bonus is added on top.
See Equipment for how equipping and selling works, and Weapons / Armor for the other two gear slots.