Black Market
The Black Market is player-to-player trading: set a Buy Now price, run an auction, or post a Wanted order and let sellers come to you. There's no house cut and no listing fee, so whatever price is set is exactly what changes hands.
What Can Be Traded
- Gold
- Points
- DP (Donator Packs)
- Weapons
- Armor
- Mirage Parts, the only stall paid in Gold rather than Cash
- Lab Ingredients, rare ones included. Torn Notes, the Lab's tools and brewed Surges can't be traded.
Relics, Food, and Pets can't be listed here. Relics and Food have no trading mechanic at all. Pets are handled by a completely separate system — see Weird Animal Guy below.
Selling
You can have 10 things for sale at a time. A whole stack counts as one. Weapons and Armor must be unequipped and not branded (donated to an Alliance Armory), and a Mirage Part can't be installed.
Whatever you list is held the moment you list it. It leaves your inventory or balance until it sells or ends, and it comes back in full if it doesn't sell. A Buy Now listing runs for 7 days, and you can take it down any time. Minimum price is $1.
Buyers always take the whole lot, so there's no buying part of a stack. A cash sale goes straight to your Bank, and you get an event the moment it sells.
Auctions
Pick a starting bid, an optional Buy Now price, and how long it runs: 12 hours, 24 hours or 3 days. Prices are for the whole lot. An auction can't be removed once it's listed, even with no bids, so be sure before you start one.
- You bid your maximum. The game bids for you, only as high as it takes to stay on top, so you can walk away. Nobody else ever sees your maximum.
- Your maximum is held from what you have on hand (Cash, or Gold for Mirage Parts) until you're outbid. Then it all goes straight to your Bank (Gold comes back as Gold) and you get an alert.
- The next bid has to be at least 5% higher. If two players bid the same maximum, whoever got there first keeps the lead.
- No sniping. A bid in the last 2 minutes pushes the end back to 2 minutes from then.
- When it ends, the winner pays the final high bid and the rest of their maximum goes to their Bank. If nobody bid, it goes back to the seller.
- Buy Now stays open during the auction, and a bid has to stay under it. Using it ends the auction, and the high bidder's money goes to their Bank.
Wanted Orders
Can't find what you need? Post an order on the Wanted board: what you want, how many, and what you'll pay. The full amount is held from what you have on hand (Cash, or Gold for Mirage Parts). Anyone holding the goods can fill the order in one tap and is paid on the spot, on hand. It fills whole, never in part.
You can have 5 orders open. An order runs for 7 days. Cancelling it returns all your money on hand, and one that runs out returns it to your Bank, with no fee either way.
The Fence's Lot
The Fence puts one lot of Lab ingredients up for auction every day, ending at 7 PM game time, with the next one up straight away. It runs by the same bidding rules, except there's no seller and no Buy Now: the winning bid goes to The Fence, not to another player.
Finding Things
Search the whole market from the front page or one stall at a time, by item or seller. Filter by Buy Now or auction, sort by price or what's ending soon, and set a price range.
Every item has a price history: its typical price, its last sale and a 30-day chart. Typical is the median over the last 7 days (or 30 if there were no sales this week), so one odd sale can't move it.
My Market keeps everything you have going in one place: what you're selling, your bids, your Wanted orders and your recent deals.
Trading With Players
Besides the market, you can trade with one player directly. Open their profile and tap Trade, or start one from Trades (there's a link at the top of the Black Market). Pick what you give and what you want: gear, Mirage parts, ingredients, cash, gold, points or Donator Packs. You can't see what another player owns, so talk it over first; if they don't have what you asked for, they just can't accept. Pets can't be traded. Ask for nothing back and it's a gift. Both players need to be Level 5 or higher.
What you put in is held from the moment you send the offer, so it can't be sold or used in the meantime. The other player can accept, decline or send a counter-offer. Accepting moves both sides at once, and if they no longer have what you asked for, nothing moves. An offer runs out after 24 hours, and whatever you put in comes back. Cash you receive from a trade goes into your bank. You can have 5 offers out at a time, and there's no fee.
Weird Animal Guy
A separate NPC vendor, not part of the player listing system. He turns up with a new random Pet every 6 hours, at midnight, 6 AM, noon and 6 PM game time. Anyone can buy it for Cash or Gold while he's there, once per visit. See Pets for the full rundown.
Tips
- With no fee either way, the Black Market is an efficient way to convert one currency into another, or to offload extra gear for more than the flat 50% Inventory sell-back.
- Check an item's price history before you list it. The sell form shows its typical price as soon as you pick one.
- Remember to unequip and un-brand gear before trying to list it. Both will block the listing outright.
- Bid what it's really worth to you and walk away. You'll never pay more than one step over the next highest bidder.